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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Freedom Wars 1.20 offers 8-player mode

Hitting Japan in October, Freedom Wars' next big update to version 1.20 will add eight-way player-vs-player battles for some bigger, badder, PvP action. That's on top of the previous August update which added basic multiplayer features to the game. No fixed date yet but hopefully this update will appear not long after the western release.

UPDATE: The patch goes live in Japan on October 16, and will hopefully launched with the western version.




Remember the cool goodies Japanese gamers can get, no word on them coming west either. But hopefully someone will get hold of a supply. Since this is the Vita's only big new IP this year, someone ought to do something with it!


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