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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Curve bringing Nova 111 to the Vita

There's a PSN blog post confirming that Curve Studios is bringing this cheerful looking sci-fi indie to the Vita and PS4 next year. Here's the trailer from Funktronic (great name for a developer) made a few months back. It mixes turn-based and immediate action with a series of cunning, very attractive looking levels. Can't wait for this Cross-Buy title.

Also announced on the Sony blog was a ghostly Poltergeist, a South American developed game by Glitchy Pixel (wasn't she in Wreck It Ralph?)

Currently playing on my Vita/PS3/PS4/PS5


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