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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Betty Boop Bop a Vita-lita-ding-dong

Well, after that brief morning of hope from Japan, back to the grim reality of western Vita ownership, with the news that Betty Boop Bop, a game heading to iOS and Android will also hit the Vita this year. The celuloid songstress, originally sketched by Max Fleischer, and heart breaker is a million miles from Hatsune Miku, but likely a progenitor for many a singing starlet.

The actual game will offer rhythm touch action with some 21 songs to boop along to long. Audio examples here with Betty artwork cards to collect as prizes for doing well. There's no in-app purchases, so if the gameplay is solid, perhaps there's more to Betty than meets the boop!

Currently playing on my Vita/PS3/PS4/PS5


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