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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Turn up the Volume on Vita in 2015

Having just taken some holiday time to finish a bunch of games, I can now cross Thomas Was Alone off the list. So, next up from the saviour of small cubes in gaming comes Volume, which is being shown off at Gamescom with a 2015 release date.

Again featuring the vocal talents of Danny Wallace, the PS4 and Vita release pits stealth and creativity as your weapons, sneaking about to avoid the enemy and achieve your goals. It looks distinctive, fun and enagaging, but remains a bit of an enigma, which is good.

Currently playing on my Vita/PS3/PS4/PS5


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