Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share. His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done! What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me. Today, I own five Vectrex systems at home. Vector-based games ...
- Get link
- X
- Other Apps
I was sincerely researching online for a vita, but honestly I'm holding back.
ReplyDeleteIt's the games that make the system...sigh
Its time for you to recognise it: Ive been waiting 2 years from now to see something blowing up. Its time to accept it: Ps Vita is dead, and Sony, certificated the defunction today as we are 12/08/14. Six years of my life wasted since first 2008 rumors of a PSP2 that ends with a kick in the balls so hard, that I will be expending my money in something more useful, like a normal smartphone (mine is LG 3,4" inches terrible).
ReplyDeleteIll keep looking over here, since Ive been reading you for really really long... But my patient is over. Vita is dead, and know, please, Scene crackers, just make a god damn CFW for it, you would be giving Sony a favor for real.
i hope gravity rush 2 will not go the ps4 or whenever
ReplyDelete