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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Pix the Cat scratching the Vita's itch

Coming soon to the Vita and PS4 comes Pix the Cat from French developer Pastagames. It reminds me a tiny bit of Dreamcast freebie, ChuChu Rocket, with ducklings instead of mice, and the cat saving them instead of intent on pain. Add an acid-trip twist, scaling the Atari Lynx would be proud of plus an overdose of bass lines and it looks like a bit of a blast.


The developers previously brought the cute Pix n Love Rush to the PSP and more recently Rayman Jungle Run to phones. Looks like another fine arcade diversion, read more on the company's blog about its Gamescom showing (missed it from last week, among the rush of other new indies).


Check out the trailer which gives a better sense of the full lunacy.


Currently playing on my Vita/PS3/PS4/PS5


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