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June Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by making the Blu-ray an accessory (like the PS5 Slim).  I prefer the idea of a dedicated dock on the PS6 that connects the next Portable to your entire PSN library, and they'd better make it work as an extra controller, but I'm sure there are practical benefits to the extra drive.   That should also boost sales of PS4 and PS5 physical games, especially on the second-hand market, as folk...

Unmechanical to test its metal soul on the Vita

Catching up on some late news from last week, Grip Games is bringing an updated version of Unmechanical across the PlayStation platforms including Vita. A metallic, industrial-looking puzzle adventure, I guess it has a certain appeal, but I found the movie Robots one of the most soulless things ever, so the little hovering fella will have to go some to win my heart over.

With extra content over the PC original, will it glow on the Vita's screen or will all those neat effects from the Unreal Engine be for the PS4 version only? It will be Cross Buy on release, so at least we can enjoy it across all formats.

Currently playing on my Vita/PS3/PS4/PS5


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