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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

Unmechanical to test its metal soul on the Vita

Catching up on some late news from last week, Grip Games is bringing an updated version of Unmechanical across the PlayStation platforms including Vita. A metallic, industrial-looking puzzle adventure, I guess it has a certain appeal, but I found the movie Robots one of the most soulless things ever, so the little hovering fella will have to go some to win my heart over.

With extra content over the PC original, will it glow on the Vita's screen or will all those neat effects from the Unreal Engine be for the PS4 version only? It will be Cross Buy on release, so at least we can enjoy it across all formats.

Currently playing on my Vita/PS3/PS4/PS5


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