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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Tell Tecmo what you think of Atelier Rorona Plus

If you're enjoying the Alchemist of Arland, head over to this online form, and let Tecmo/Gust know about your experience. I'm tied up in FFX HD so will give this game a go later, but its one of the rare cases of a valuable feedback form with room for your thoughts (and not just the usual 1-5 rating).

Presumably all the data about your favourite characters, games in the series and formats will go towards decisions the developer and publisher make about future titles, so be sure to mention the Vita in your feedback.

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Currently playing on my Vita/PS3/PS4/PS5


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