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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Skullgirls to crack heads on the Vita

Skullgirls Encore, a full fat version of the Lab Zero's (mostly) lady brawler is heading to the PS Vita, PS4 and PlayStation TV. There's a PSN blog post covering the details with new characters, intense animation, realtime lighting, and some distinctive characters (Parasoul has to be my favourite).

It joins the Vita's very strong roster of beat 'em up but manages to add its own flair and style to hopefully make it distinct enough to stand out from the more macho brawlers.


Currently playing on my Vita/PS3/PS4/PS5


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