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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Phantasy Star Nova gets a spacey trailer

Very much a scene-setter for the upcoming Sega RPG, Phantasy Star Nova's new trailer shows a craft landing on a new planet from which an exploring part emerges into the usual scenes of fluffy cuteness (or not). Check it out and hope that this single-player focused game gets here in less time its taking PSO2.

Still not much of a clue as to actual gameplay, but it can't be too far off the PSO norms.

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Currently playing on my Vita/PS3/PS4/PS5


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