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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

Get supporting shmup CR-Fighter on the Vita

You can never have enough good shoot 'em ups on any platform, but the Vita could do with a bit of a boost, even with Project Root and more Velocity on the way.

CR-Fighter offers several innovations for shooters, including a replay mode where you can explore the level again to pick up what you missed, multiple endings, plus a fine array of ships, weapons and lighting environments. All wrapped up in an early-polygon era graphical style which puts me in mind of Silpheed on the 32X.



The game needs a mere $3,000 in funding on Indiegogo, and has a month to run, so chip in and get another dose of classic blasting going on the Vita. Just a few dollars gets you a copy of the game, so this isn't a massive investment!

Currently playing on my Vita/PS3/PS4/PS5


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