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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Akiba's Trip in English... now we can get to the bottom of things

Over the year's I've been posting about the Akiba's Trip games on PSP and Vita, I've always wondered if there was a deeper plot buried in the Japanese dialogue, or if it was really all just about the knickers? Well, we can wonder no more as an English language trailer has popped up ahead of the game's summer release.

Whatever the level of innuendo and the sheerness of the underwear, Undead and Undressed still looks great fun and not as seedy as the Monster Monpiece effort. Although I still don't think this is one most of us will want to be seen playing in public. The game is out in early August with Xseed at the helm, and with the interesting variety of weapons, I suspect this will be getting a thumbs-up recommndation.

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Currently playing on my Vita/PS3/PS4/PS5


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