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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

SoundShapes is two years old, enjoy some birthday DLC

Sony's Santa Monica Studio doesn't just do God of War, it also helped Sound Shapes go tubthumping out into the world. The community is still going strong with user-made levels and to celebrate the game's second birthday, there's some more content coming to players of the audio platform/puzzler.

The new content includes a brass and a nature themed pair of packs, for just a $1 each. The brass pack features a ton of brass horn sounds and loops to jazz/funk/groove up your levels, and includes 5 new Beat School levels and Trophies. While the nature pack adds a bunch of outdoorsy images like trees, plants, flowers, clouds, sun, and more.

Currently playing on my Vita/PS3/PS4/PS5


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