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June Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by making the Blu-ray an accessory (like the PS5 Slim).  I prefer the idea of a dedicated dock on the PS6 that connects the next Portable to your entire PSN library, and they'd better make it work as an extra controller, but I'm sure there are practical benefits to the extra drive.   That should also boost sales of PS4 and PS5 physical games, especially on the second-hand market, as folk...

New raft of indies announced, welcome Axiom Verge

Sony has had some smorgasbord indie event in the States, and now the latest batch of titles have been officially unwrapped. Out of a dozen games, only two are for the Vita, which is a slightly worrying trend as the indie herd inevitably move onto the more successful platform.

Already covered is space adventure Drifter from Celsius which looks one of the best, but we also have a classic arcade shooter in the form of Axiom Verge from Tom Happ, a retro-styled 2D “Metroidvania” action-adventure, inspired by such classics as Rygar, Contra, Bionic Commando and others with a focus on the glitches and bugs of those games and turning them into a core gameplay feature.



Currently playing on my Vita/PS3/PS4/PS5


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