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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Japanese Vita sales tailing off until Freedom Wars

Japan's sales dropped backed to normal, after their holidays, but the overall numbers were well down on last year thanks to few big releases. Even so, the Vita, selling 18,500 on the week (1,300 of which were Vita TV), continues to track slightly above its performance in 2013, but with nothing much out until Freedom Wars in late June (and Panzer Girls), expect things to stay quiet.


Sword Art Online (now confirmed for a western release) continues to sell well, in fourth place in the Media Create chart, selling another 16,000 units and likely to have passed 200,000 including digital sales.

Currently playing on my Vita/PS3/PS4/PS5


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