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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Japanese Vita sales tailing off until Freedom Wars

Japan's sales dropped backed to normal, after their holidays, but the overall numbers were well down on last year thanks to few big releases. Even so, the Vita, selling 18,500 on the week (1,300 of which were Vita TV), continues to track slightly above its performance in 2013, but with nothing much out until Freedom Wars in late June (and Panzer Girls), expect things to stay quiet.


Sword Art Online (now confirmed for a western release) continues to sell well, in fourth place in the Media Create chart, selling another 16,000 units and likely to have passed 200,000 including digital sales.

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