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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

God Eater 2 gets another chunky update

By far and away the biggest selling Vita game, God Eater 2 keeps rolling out the updates to add features and content. This time we're up to 1.40, which goes live on Monday for Japanese gamers. The near-1GB update features additional NPCs, a "survival mission" of attrition, the addition of "difficult and challenging" modes and, finally, online play in Infrastructure Mode (only PS Vita version).


Hopefully that last addition will clear the game for western release. There's also the usual massive list of tweaks and improvements that keen players can read through a translated Dengeki article (Namco's own page doesn't translate as everything is an image!).

Currently playing on my Vita/PS3/PS4/PS5


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