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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Euro Hyperdimension Neptunia preorders get extra badges

NIS America gets Monday off with a pop, showing off its European exclusive freebie for those buying the physical version of  Hyperdimension Neptunia: Producing Perfection. Just pre-order to get a button (badge) pack.
The idol simulator and is set to release for the Vita in Europe on June 6 in both retail and on PSN. Developed by the dreamy team of  Idea Factory, Compile Heart, and the acclaimed idols game developer, TAMSOFT, the fan-favorite Hyperdimension Neptunia CPUs are back, letting you guide them on the road to becoming Gamindustri’s most popular up-and-coming idols!


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