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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Child of Light to illuminate the Vita

While the Vita might struggle with Borderlands-like levels of detail, it seems to cope just fine with platformers, as shown by many indies and the lovely Rayman series. Ubisoft will continue that run with Child of Light releasing in short order on the handheld after its big-screen release.


Arriving in the first week of July for EU and US gamers, it will cost a light enough £11.99 or $15, and mixes the finest JRPG themes with a platform feel. There was a modest amount of interest in this coming to the Vita and it seems Ubisoft will still listen to its audience. 

Currently playing on my Vita/PS3/PS4/PS5


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