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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Sony's God of War Vita bundle fails to get the blood running

Take a look at the difference between the PS3 and Vita God Of War bundle, spot the difference? I know Sony is struggling to sell the Vita, and the fewer SKUs (types of stock) it has to deal with the better. But, is sticking a new download code and a new wrapper around the old black unit (guess the new LCD model will be the one that ships), really any way forward?

If the Vita user base is struggling then surely offering some variety is one way of attracting more users, and how much does a red plastic case really cost Sony? Especially in a limited quantity that adds some extra value or cachet to the item. On the plus side, assuming this Italian mock-up goes Europe-wide, its another addition to the Vita bundle family, but it is hard to imagine it getting even did-hard God of Wars fans rushing to stores. 

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