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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Sony removes your right to play games!

After the maintenance and surprise move to open up previously unplayable PSOne and PSP games on the Vita. Someone at Sony has had a hissy fit and revoked the changes, so now if you missed out, you can't download certain games on the Vita. If you got them, then well done, you! Sony on the other hand is missing the point.

Rule one of customer experience, don't give people something and then take it away.

Rule two of customer experience, if you make a mistake explain about it, don't muck about behind the scenes.

Rule three.... see Rule one.

I see no official word from Sony about what's happening here. It can't be a licensing issue, as the games were already there. At best we can hope that someone jumped the gun. At worst, Sony has just shown they can do something that benefits users and has decided to take it away again, cue toys out of prams and a minor shit storm out of what could have been a beautiful thing. But, Sony's good at producing that sort of result, so we're kind of used to it.




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Currently playing on my Vita/PS3/PS4/PS5


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