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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

MechRunner sprints to Kickstarter for Vita funding

Is the power of Unity really going to rescue the Vita? Yet another Unity title is up on Kickstarter (following Cult County) with a Vita version of MechRunner as part of the basic option (not a stretch goal that I can see). An arcade shooter/fighter, it pits you against a merciless mechanoid army (are there any other types?) and looks pretty slick with a transforming.

Update, the game is now half-way to its goal, with 11 days left to go. I have a sneaky feeling this one will be a success

Spark Plug Games are behind the effort, with the game feature complete. They're only asking for $25,000 to finish and polish the game for a July release, which is one of the faster turnarounds. $10 gets you a copy of the game on Vita, so why not? The higher reward tiers offer a model of the heroic mech, if you fancy.

Currently playing on my Vita/PS3/PS4/PS5


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