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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Hatsune Miku 2 gives dancing on your Vita new meaning

Why just tap at the screen when playing Project Diva 2nd F? When you you can have a whole bunch of grinning friends round for a dance-a-thon on a giant Vita and the video playing on a massive screen. I've yet to see anyone burst into song or dance playing Hatsune Miku in public, but hey, guess I just live on the wrong continent.

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Currently playing on my Vita/PS3/PS4/PS5


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