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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Chain Chronicle V, PS Vita, 2014!

Is pretty much what this video says. The game is also for iOS and Android, making my worry slightly. Apparently, the game is a mini JRPG that's heavy on the combat. The Vita version will feature the same story and gameplay, with some extra characters and scripts.

In the game, players recruit characters into an army in order to defeat the menacing Black Army.



Ah, found a gameplay clip which explains a lot more. The game's name derives from the interlocking relationships among this vast cast of more than 200 characters. Akira Ishida voices 46 of the characters, and Ai Nonaka, Shiori Mikami, Ayane Sakura, Maaya Uchida, and Kotori Koiwai also have roles.

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Currently playing on my Vita/PS3/PS4/PS5


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