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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Gorgeous RPG Dragon Fin Soup looks good on Kickstarter

I was assuming the lack of new Vita games/stretch goals on Kickstarter recently was down to Sony's indie drive helping get games done. While we still wait the first real fruit from the crowd-funding scene (Starlight Inception is in final testing, Mighty No. 9 in development and so on), here's a rare addition to the Vita's line up. 

Dragon Fin Soup by Grimm Bros is a pretty epic looking RPG destined for PS4/PS3 and Vita at $100,000 stretch goal. It has some pretty slick unique goodies to tempt people in at the higher end of the donation spectrum and if the artwork matches the final in-game product, should be something very special to own. 

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