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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Vita finds its floor for 2014 in Japan (hopefully)

The Vita's (plus the Vita TV and PSP's) dive has bottomed out in Japan as hardware stabilize, despite a lack of new games. According to the latest Media Create sales data out of Japan, the Vita rose a little, selling a few hundred more, the PSP dropped by just four units and the Vita TV has basically flat-lined at 1,250. Hopefully the March launches will kick Vita sales back up to rude health before the spring of emptiness settles in.



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