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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Soul Sacrifice Delta gets the mandatory ace Famitsu review

Picking up a 10 and three 9s, Soul Sacrifice Delta has got the official nod and a wink from Famitsu, as if we'd expect anything less. The original got an identical score, so more of the same then! Western sites gave the original mostly 7s and 8s, most without factoring in multiplayer.


The game is out next week in Japan, having been heavily trailed with an early demo (see video). The original sold 93.000 on launch, plus many digital sales, and any repeat should give the Vita a small lift. But I can't see it helping in any major way, although it'd be a pleasant surprise.

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Currently playing on my Vita/PS3/PS4/PS5


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