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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  Update: the Vectrex Kickstarter is live and blew past its first funding goal in ab out 15 minutes, and approaching £450K and 2,500 backers in its first day.   His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectre...

Namco announces Japanese voice over for Dragon Ball Z BoZ

NAMCO BANDAI Games Europe has just let us know that a free DLC is under development for Dragon Ball Z Battle of Z for the PlayStation Vita version. This DLC will extend the audio support of the game with the Japanese voice-over for those who like their mad Asian fighting games the way they were meant to shout at us.

The game arrived late last month, I didn't really notice if it made much of an impression on gamers? Anyone into this in a big way? I see it entered the all-formats chart at 10, dropped to 20 the next week and is gone. It arrived on the Vita chart at No. 1 but has rapidly slipped away. Isn't it strange when a game like this slips you by?

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Currently playing on my Vita/PS3/PS4/PS5


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