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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

MXGP gets its first Vita trailer

PQube and Milestone are hard at work bringing motocross to the Vita and other formats. Today we get a first look at the Vita version (which is up for pre-order on Amazon) and a brief explanation from director Alessandro Castrucci of how it compares to the PS3 version.



"The PS Vita version of the game has been developed simultaneously with the PS3 one, although it isn’t a porting of the home console. This approach allowed us to include all the contents such as lighting effects, physics and the styling of MXGP as well as the ability to play with a dual stick controller which allows the rider and the bike to be managed separately. Thanks to this feature you’ll be able to execute tricks such as Scrubs and Whips."

Currently playing on my Vita/PS3/PS4/PS5


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