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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Holy Moly! Batman, another Vita game heads to consoles

The Dark Knight will step into the light from his dingy Vita and 3DS haunt, as Armature's Blackgate gets promoted to a big-screen console experience. The modestly received spin-off from the main Arkham games vanished quickly from memory, but will now follow Aveline Du Grandpre's exploits from Assassin's Creed Liberation onto the big box consoles.

Hopefully that'll help recover more of the development costs (can't see the first release having made that much money) and enable another shot on the smaller screens? The engine itself looked okay, but putting up a Batman game that was so much less than the big-screen version probably wasn't the best idea. The new version gets more voices, hi-res graphics and 5.1 audio.

Currently playing on my Vita/PS3/PS4/PS5


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