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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  Update: the Vectrex Kickstarter is live and blew past its first funding goal in ab out 15 minutes, and approaching £450K and 2,500 backers in its first day.   His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectre...

Futuridium EP brings more retro shooting to the Vita

Funny that, I was looking at the PC trailer for Flight of the Kondor the other day and wondering what other early 32-bit shooters would look good. And now we get a first trailer for Futuridium EP on the Vita from Mixed Bag Studios. Somewhere between Zaxxon, Uridium and a whole host of others 8-bit titles but in that 32-bit style, this is an update on a PC game and looks like another winner for the Vita. If Kondor would make it over too, that'd be pretty ace.

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Currently playing on my Vita/PS3/PS4/PS5


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