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File under "hmm" as the first raft of new entries for 2014 sees some strange returns for big names, with Disgaea 4 shifting 33,000 copies. That's still up on the 20,000 that D3 managed during the Vita launch, but it seems like a series that should do better, given the Vita's now more-sizable user base.
The Vita itself managed a creditable 22,250-ish sales on the week, basically flat and keeping up 2014's much improved performance, still over double last year's sales. The VitaTV? Best not to ask, pretty figures to follow.
01./00. [PS3] Mobile Suit Gundam Extreme Full Boost # (Bandai Namco) (¥7.980) - 269.940 / NEW
02./00. [PS3] Diablo III (Square Enix) (¥7.980) - 41.727 / NEW
04./00. [PSV] Disgaea 4 Return (Nippon Ichi Software) (¥6.729) - 33.749 / NEW
09./00. [PSV] Amagami (EBKore+) (Kadokawa Games) (¥5.040) - 20.519 / NEW
17./00. [PSP] Shinobi, Koutsutsu # (Idea Factory) - 7.174 / NEW
18./11. [PS3] Final Fantasy X/X-2 HD Remaster (Square Enix) - 6.913 / 273.084 (-34%)
The Vita itself managed a creditable 22,250-ish sales on the week, basically flat and keeping up 2014's much improved performance, still over double last year's sales. The VitaTV? Best not to ask, pretty figures to follow.
01./00. [PS3] Mobile Suit Gundam Extreme Full Boost #
02./00. [PS3] Diablo III
04./00. [PSV] Disgaea 4 Return
09./00. [PSV] Amagami (EBKore+)
17./00. [PSP] Shinobi, Koutsutsu #
18./11. [PS3] Final Fantasy X/X-2 HD Remaster
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