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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Vita stays strong in Japan

Sony's handheld and TV box shifted 26,963 units in Japan last week, down 6,000 but still a hefty number and way up on 2011 and 2012's 15,000 numbers.

While there are no new games hitting the Media Create chart, sales of FFX HD actually went up 5%, moving the game from 10 to no.9 in the chart, passing 200,000 sales. Down the chart, Dynasty Warriors: Gundam crossed the 100,000 total sales mark.


PS Vita TV sales continue to slide, PSP clings on well as pretty much nothing interesting happened in Japan over the week.


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Currently playing on my Vita/PS3/PS4/PS5


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