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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Hatsune Miku 2nd F does an extended video remix

Not quite rocking out with her extended remix out, here's 10 minutes of some of Hatsune Miku's greatest hits from the upcoming release in Japan. Love the Tron-style video at around 1:30... checks release list to see when Sega promised the western version of the first game, ah early 2014.

UPDATE: And just like that Sega drop a release date, March for the Hatsune Miku I version, on PSN only with some extra songs found in the F version available as DLC. Well, I guess Sega has to make some money out of it somehow.

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