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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

YouTube and Dragon's Crown updated on Vita

Vita updates are falling like snowflakes today. For a start there's an update to the YouTube app, it doesn't seem to fix the issue with comments and I can't spot any obvious other differences, not that I use it massively.

Offering a bit more excitement is a new patch from Atlus' Dragon's Crown (who just shared their digital Christmas card) offering bug fixes and extra features including Ultimate difficulty, quest skipping and more:

If you clear the ninth level of the Labyrinth of Chaos you can select “ultimate” difficulty at the temple.
When you’re playing on “ultimate” you can access a new automatically generated dungeon “Sky Road of Dreams.”
On “ultimate” difficulty the level cap has been raised from level 99 to level 255.
Both the up arrows and the L button can now be individually used as item shortcuts.
Damage can now be displayed as a total number.
Silhouettes can now be displayed on the foreground to improve visibility.
On a save game with a cleared game it’s possible to skip the initial phase of the story with new characters and start with the search for the talismans.
It’s possible to skip quests that have already been completed once.

[Operational Improvements]
Adjusted skill effects and actions for each class.
Adjusted behavior of NPCs.
Adjusted effects and rules of equipment and items in the Arena.
Made all round improvements to the system in order to enhance operability and ease of use.

Currently playing on my Vita/PS3/PS4/PS5


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