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 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

Vita sales up thanks to PS4, but probably not by much

Industry mag MCV has been talking to Sony and got some numbers out of them about Vita sales. Trouble is they're no good at all. Unlike the Japanese numbers which are based on store sales, and statements from Nintendo where it is happy to talk about passing 2 million UK sales, all Sony offer is a 68% rise during the week that the PS4 launched and by 65% the following week.

So if the Vita sold 1,000 units in the UK before the PS4 launch, it sold 1,680 during PS4 week and 2,772 the next. The real numbers might not be much higher. Why would I think that? Because Sony is so reticent to give the real figures that they have to be appallingly low, and because if Tearaway - the biggest and best Vita game of the year - fails to dent the charts, there really aren't many buyers out there.

Sure, Sony could give us the real numbers and I might be wrong (or staggered at their hugeness) but I doubt it. And since there's no figures on game sales at all, why should any third-party developer care to risk their time and money on a Vita project?

There's also the question of what happened the next week? if sales are tailing off again then the PS4 bump for the Vita was very small indeed based on eager Remote Play users, rather than new gamers. Thank the lord for Indies I guess!

Currently playing on my Vita/PS3/PS4/PS5


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