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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Vita sales in rise in Japan despite no new games

The Vita is almost out of Media Create's Top 20, with only God Eater 2 clinging on at No. 19, selling another 12.610 copies, bringing the Vita total to 338.544. Throw in PSP sales and the game hits a respectable 500,000 boxed copies. Looks like Tearaway failed to charm Japanese gamers.

On the plus side, the Vita goes roaring on with just shy of 29,500 sales this week, 25,500 for the Vita and 3,800 for the Vita TV. I'll see what lurks in the deeper charts and see if there was any reason for sales to rise, if that's holiday sales kicking in, its not looking very good.


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Currently playing on my Vita/PS3/PS4/PS5


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