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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Vita game sales figures out of the Japanese PlayStation awards

Among the gongs from last night's big PlayStation shin-dig in Japan comes news on the Vita's biggest sellers (including digital sales). The Japanese press releases say shipments, but since you can't ship digital games, I guess it means sold, at least into retail.

After only a few weeks on-sale, God Eater 2 is already at the 600,000 mark, just as Namco announced work on a full multiplayer patch. Persona 4 Golden is up at 700,000 and winning a User's Choice award for the second year. Top of the tree though is the effervescent Dragon's Crown that sold over 800,000 thanks to strong global interest (and the PS3 version), picking up a Gold Award in the process.

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