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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Vita and Vita TV sales continue to climb in Japan

Sony's handheld trifecta continues to move units in Japan with the Vita combo selling nearly 36,000 units, boosted by holiday sales as there are still no new games. The Vita TV sold 5,500 (up 1,800 on last week) with the Vita selling 30,000 and even the venerable PSP shifted 6,500 units (all told, they accounted for 13% of hardware sales last week).

Vita sales should get a neat boost when FFX-HD arrives at the end of next week, but for now it has to rely on the back catalogue and God Eater 2 which has dropped off the chart (sold another 10,000 according to Famitsu), as there's nothing in the Nintendo-dominated top 20 to help it sell.


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Currently playing on my Vita/PS3/PS4/PS5


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