Featured Post

Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

This is how Sony will sell Tearaway and the Vita to the world

So far, all Sony's Tearaway videos, screens and reveals have been to entice gamers. But, as the company's only real opportunity to sell the Vita with an exclusive game over the holidays, this is how it will sell Tearaway to the general public. Would that brief clip convince you of the amazing possibilities the Media Molecule game provides? I'm not convinced, but Sony marketing never fails to disappoint me.

I know they only have 30 seconds, but by hyping the tilt and touch features at the expense of the adventure, wonder and papercraft of the game, it looks more like a gimmicky mini-game to me.

Comments

Currently playing on my Vita/PS3/PS4/PS5


Any news or interview requests, please contact psp2roundup@gmail.com Please note, As an Amazon Associate, I earn from qualifying purchases.