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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Persona 4 Dancing all Night on the Vita

So, um, yeah, Atlus announced Persona 5 for the PS3 today, coming out next winter, plus crossovers and spin-offs for other consoles. The Vita appears to be getting a rhythm game, Dancing All Night, which is different, anyway it'll arrive in Autumn 2014.

I guess Persona 5 Portable will arrive in 2015 or 16, but who knows which portable will get it. Trailer to follow... I guess it made sense to add a fighting game to the series, but is a music game jumping the sharktopus?

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Currently playing on my Vita/PS3/PS4/PS5


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