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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Greatness is portable according to new Sony advert

Not sure if this is a broadcast ad, or just Sony preaching to the converted online, but at least it shows PS4 and Vita as very much part of a family, and pretty easy to move a game between the two of them with the lovely firmware 3.00 update (see the new guide).

I think it shows Sony learnt a lesson and won't forget about the Vita in the same way they dumped the PSP when the PS3 arrived, but the Vita itself still needs some big games to sell after Tearaway arrives and there's precious little sign of them, so far.

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Currently playing on my Vita/PS3/PS4/PS5


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