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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

MotoGP 13 gets patched

A quick fix from Milestone for those enjoying the dramatic conclusion to the MotoGP season and some super-fast racing on their Vita. The patch for all systems is available to download and includes fixes for:

  • When selecting custom rider, the race number of the bike in the pits has now the same colour of the main bike 
  • After playing an online race, in the Race Results screen, physics settings of the previous race are properly displayed 
  • The stat “Career pole positions” in MyGP statistics is now working properly 
  • Online modes performances have been improved 
  • The opponent of the last race can’t be changed anymore from the post race menu 
  • When technical problems are set to ON, adversaries behavior is now much more realistic 
  • When performing a 100% length race, the lap and position counter is now working properly even when using Rewind after completing about 75% of the laps 
  • Minor save games issues have now been fixed 
  • When playing a full weekend race, on wet condition only soft tyres were available. Now the behaviour is correct. 
  • During online races, the sound of the semaphore on the grid, can be now heard properly. 
  • General stability of the game has been improved 
  • Fix the bug that something occurred with only the player is on track (Only PSVITA) 
  • Fix on suspensions damages, this bug created the “bike underground” effect 

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