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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Killzone Mercenary patched for future expansion

Good news everyone... the new Killzone patch fixes those pesky network drops and other connections problems even the fastest of Wi-Fi and broadband connections have been having. Then there's better use of respawn points to stop the near-instadeath problem plus the usual fixes and improvements. The patch also prepares the way for future DLC expansion, which was something hinted at by Guerrilla earlier this week.

Bad news everyone... the patch is a whopping 1.2GB, to download, but will replace the original patch when its installed. However, you still need that amount of space to download and install it. Thank God those 32GB cards are so cheap now (irony alert). Another (smaller) patch is promised in the near future, hopefully that will provide some new MP maps for us to rage around.

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