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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Dustforce blows in for the Vita as indies grow in strength

This is a recent PC indie game that Capcom are pushing as a digital release. In the role of a ninja-style cleaner you'll need to clean the levels with a whirlwind of agility and rapid sweeping. Sounds distinctly different and certainly looks stylish. More (including a rather awesome soundtrack) on the game's official site.
On the subject of indies here's a list of winners from the latest IndieCade awards, with the likes of Kentucky Route Zero and Quadrilateral Cowby getting nods. Hope to see some of these hitting the Vita soon *cough* Shahid *cough*.




Currently playing on my Vita/PS3/PS4/PS5


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