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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

CastleStorm pits the knights against vikings for keeps

Coming to the Vita next month, just in time for bonfire night, we've been waiting for CastleStorm for a while and Zen Studio is finally ready to deliver a mix of castle construction and balista-powered breakdowns. With multiplayer, co-op and medieval vs. viking machismo, it should be a great laugh. Priced $9.99 on the US PSN with Cross-Buy, more details here.

UPDATE: The game is now live on the EU PSN at £7.99 with a trial version for those who want to test it out first.

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Currently playing on my Vita/PS3/PS4/PS5


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