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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Street Fighter x Tekken and Katamari now up for PS+ users

I'm not sure which I love more, my 32GB Vita card or my EU PS+ subscription which allows me to fill it with content for next to nothing. Up this month on PS+ are Street Fighter x Tekken and Touch My Katamari, both available now (although I'm not sure when PSN is going down for maintenance).

PS3 users are still ahead in the style stakes with Far Cry 3, but hey, this is still a good week. Here's a neat comparison of the Vita version against its bigger cousin. Also, makes me wonder where Namco's effort, the Tekken x SF project went to? Last thing I recall they were saying it was a long term project.

Just a reminder, Lone Survivor is also out on Vita this week.


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Currently playing on my Vita/PS3/PS4/PS5


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