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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Milestone bringing Motocross to the Vita

Not content with holding the World Rally Championship (out next month) and Moto GP franchises, Milestone is cementing its reputation for wheeled-sports with the addition of an official Motocross game. The Italian outfit continues to publish on Vita which also makes it one of the format's most prolific supporters. There'e only a rendered intro in the first bit of MXGP news, but it promises to bring all the mud and dust of off-road scrambling and racing to life in early 2014.

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Currently playing on my Vita/PS3/PS4/PS5


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