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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Gravity Rush 2 teased at TGS for the Vita

In one of the less surprising moves from Tokyo Game Show, Sony has apparently taken the wraps off Gravity Rush 2 (or Gravity Daze 2 as its known over there) via a teaser trailer of stills to highlight a new project by the GR team. The further adventures of Kat will bring our flying, sliding and generally ballsy heroine back into action, with hopefully a much updated engine and a new world to explore from top to bottom.

Not much info other than a teaser pic or two doing the rounds. Famitsu has more pics. and I've added a video below. Of course, any sequel could easily be for the PlayStation 4, but its likely there will be a Vita version too. UPDATE: see the proper version of trailer here.



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Currently playing on my Vita/PS3/PS4/PS5


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