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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

Arc System Work's Tokyo Twilight Ghosthunters trailered

Arc is expanding out of the BlazBlue world and into something a bit spooky, developed by ToyBox. Its hard to tell what the Tokyo Twilight Ghosthunters game is like, based on the lengthy exposition trailer, but I'm guessing there's some spiritual busting to be done, in between a lot of visual novel style studying. UPDATE: Someone has some in-game footage from TGS, still not much the wiser.

When the only bit of English is "Graphic Horizontal Object STreaming" then I'm at a bit of a loss. There's a website here where more info will hopefully enlighten us. While Arc were kind enough to bring BlazBlue to western gamers, I'm not sure this will really translate, but it does have a certain style to it.



Currently playing on my Vita/PS3/PS4/PS5


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