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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Trophies in Lone Survivor, not your usual rewards

Since I was late the PS3 party, I was never really all that wowed by trophies on the Vita (expect the 100 hours of playing Montezuma Blitz, that bitch will be mine), I play the games for the game. Someone seemingly in a similar vein of mind is Jasper Byrne, developer of Lone Survivor to be published by Curve, an adventure that would seem a sticky issue for trophies.


His latest blog post highlights his thoughts, and some ability to evolve by Sony on the process of adding them to the Vita version of the game. It discusses his keeping the trophies low-key and just how deep the Platinum trophy will be hidden.

Currently playing on my Vita/PS3/PS4/PS5


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